• So… what happened here? The publishing director at Larian said that they “must launch with feature parity” and that they would be unable to remove the splitscreen for series S. Then Phil Spencer says “No, that’s not a thing. You can totally do it.” But only after a big delay has already caused some media buzz around one of, if not the, biggest game launches of the year. And now they can remove the splitscreen from series s.

    So was it a misunderstanding on Larian’s part? Or did they themselves not want to launch without feature parity? I don’t see a world where they wanted to delay launching the product so late behind the other platforms.

    Or is Phil Spencer being disingenuous by claiming a requirement to the devs, but then walking it back in public spaces?

    •  Domiku   ( @Domiku@beehaw.org ) 
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      3410 months ago

      Just a quick correction: Series S is current-gen. You might be thinking of the One S, which is understandable because Microsoft has a monkey coming up with their product names.

        •  Domiku   ( @Domiku@beehaw.org ) 
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          610 months ago

          I think you’re giving them too much credit 😂

          Your original point remains valid though. MS needs to allow devs to adjust games more for the XSX/XSS difference

      • You’re not wrong, but the other fact is the current gen Series S is less capable than the last gen Xbox One X, with less RAM and much slower RAM.

        To the point where the Series S can’t run backwards compatible titles with Xbox One X enhancements.

    • Yeah how dare consumers expect feature parity with games on a device that Microsoft said require feature parity so the same product gets the same features regardless of which one you buy.

      That’s…bad for some reason.

      • It was a stupid hardware split and a stupid statement to make. Sticking to the ridiculous stupidity wasn’t possible. You cannot demand feature parity without CPU parity.

        The entire console positioning by Xbox is an absolute clusterfuck. Their naming is a shitshow; recycling the naming for a second generation is a bigger shitshow. Making two consoles with different GPU performance for different graphics targets would be fine, but the CPU difference and memory architecture differences are a fucking disaster.