I was playing some Everspace 2 and while it sure is pretty and feels pretty good there was something lacking that I couldn’t quite put my finger on. I’m only 20 hours or so into it but I just felt like it wasn’t quite living up to my memories of Freelancer.
Now I last played Freelancer over 15 years ago so I was sure that I was just seeing this through a heavy mist of nostalgia, so I reinstalled the old game, installed the HD mod and a few other user made tweaks and loaded it up. The opening scenes were definitely nostalgic but once I started to fly missions properly again it became crystal clear, nope Freelancer still kicks the shit out of every other space game I’ve ever played since.
Elite Dangerous, Rebel Galaxy Outlaw, Everspace 2, Spacebourne 2, EVE Online, (edit adding more I’ve played here: Chorus, Star Citizen, No Mans Sky) they all have strengths but nothing feels as good as the grand daddy Freelancer.


I played a lot of Elite (started with the first Wing Commander) and for me it was the dangerous part. People seem to play a lot in offline and then switch to online when they feel strong enough with two carriers :P
That reduces the thrill while smuggling some rares like I did in the beginning. I had a pirate (human) stopping me and he gave me a riddle to solve. Once I solved it he really kept his word and let me go. One of many intense encounters.