“We went from hero to zero pretty fast.”

  • Enttropy ( Enttropy@kbin.social ) 
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    3 years ago

    Oh, shut the fuck up CDPR.

    Besides the ocean of technical issues that are mostly fixed now, the game is not even a tenth of what Mike Pondsmith and CDPR drooled and parroted the whole decade prior to its release.

    It’s a beautiful looking FPS with enormous production values, PS2 era AI, no joke Vice City has a more lively world, and it has Assassin’s Creed Valhalla’s depth for it’s “RPG” systems. Even when you accept the puddle deep experience and try to like it for what it is, the game gives a huge “fuck you” with how offensively quick the game ends.

    As someone who loves the CP TTRPG and was an idiot to trust Pondsmith and CDPR, hating on C2077 was something that came from inside me.

  • DpwnShift ( DpwnShift@kbin.social ) 
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    3 years ago

    Man, I hate when companies play the victim and try to tell us why we did/didn’t like something. I wasn’t following a fad, I was reacting naturally!

    You’re allowed to rush out an incomplete game, destroy your reputation, and lie to your users; none of that is illegal. But I’m allowed to not like your game, vocally, and stop buying your products in the future…

    • Thing is they do it because it works most of the time. Most gamers have the memory of a goldfish and they’ll read that statement and go “yeah I guess it wasn’t that bad” and keep giving people that constantly lie to them money. That’s unfortunately how it is.

    • wryan ( wryan@kbin.social ) 
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      3 years ago

      It blows my mind so many gaming podcasts I listen to glossed over that when it happened. Like, it was so freaking bad they removed the game from the store, inhibiting anyone from purchasing it digitally. And everyone in the industry covered it like it was just any other bad, poorly launched game. No, it was extremely bad; truly broken in myriad of ways.

    • To be fair, the “it wasn’t that bad” line is a quote from the journalist, not CDPR. What the VP of PR actually said is "“I actually believe Cyberpunk on launch was way better than it was received.” His point probably being that the game wasn’t as unplayable as the uproar would suggest if you played it on specific platforms. Obviously it was very bad on old-gen. The hate train was definitely as big as the hype train, both of which were ridiculous.

  • Oh, to hell with anyone who has an attitude like this guy. Consumers stating their displeasure about an overhyped, incomplete game IS a “cool thing”. Taking advantage of consumers, and then framing yourself as a victim, IS NOT a “cool thing”.

    The FTC needs to get on this. Promising something awesome, then selling a buggy, broken mess, should not be the norm.

  • Epic bullshit. Hacking was missing, cyberspace was omitted completely, essentially half the content in a typical Pondsmith game was just not present. And most of the quests in the game just ended abruptly, indicating they were cut short.

    CDPR, nobody is buying your bullshit. Just suck it up and move on and BE BETTER. Be like you used to be.

  • Ski ( Ski@kbin.social ) 
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    3 years ago

    I definitely followed all of the marketing and was expecting about 3 or 4 more skill trees, more meaningful choices in side quests, and generally a more living world. Plus like, 20 hours of gameplay that got cut out and turned into a cutscene.

  • If the Phantom Liberty update does the same, I’m hopeful it’ll be the expansive sendoff that Blood and Wine was for The Witcher 3."

    It’s interesting to see them mention the Witcher 3 considering that also had a messy launch and it’s fair share of bugs.

  • Tashlan ( Tashlan@kbin.social ) 
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    3 years ago

    Oh, then why did CDPR apologize for it?

    https://www.engadget.com/cyberpunk-2077-apology-video-roadmap-updates-2021-220043550.html

    Shit I can’t stand – people fucking up, apologizing for it, and then later insisting they didn’t fuck up. People plead guilty to shit in court then try to retcon it. People who write essays about their behavior and then later say they didn’t do it. This shit here. They fucked up, they said they fucked up. The followup for this shit needs to be: Were you lying then or now?

  • well he’s not 100 wrong. But also, they are 100% to blame themselves for that. They took advantage of the goodwill they earned with Witcher 3 and went out of their way to hide the last get versions of the game because they knew it sucked.

  • Kaldo ( Kaldo@kbin.social ) 
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    3 years ago

    Ehh, I’d say they are maybe 20% right about that one, the gaming community just piled on top of it like it was the most irredeemable pile of trash ever.

    The thing is the other 80% of that story is them telling upfront lies about the game, them intentionally hiding that it was literally unplayable on consoles, and even now years after its launch after numerous updates and bugfixes the game is still just a shadow of what it could have been.

    It’s a fun good game but the thing I think about most while playing it is usually about missed potential, “damn this could have been so much better”. Maybe Phantom Liberty and the free update improves this, I really hope it does, but the game is a mess of gameplay mechanics, terrible progression loops and empty open world.

    • the gaming community just piled on top of it like it was the most irredeemable pile of trash ever

      The past gen versions were so bad that they got pulled from digital storefronts. Literally unplayable. They knew this, as evidenced by not a single reviewer getting an advance copy for those systems. They knew and they happily took consumer’s money.

      Pretty trash, imho.

  • No, it was pretty bad. I was the moron that bought it for PS4. It performed EXTREMELY bad. Refunded immediately.

    Marketing machine hyped this game up beyond belief and i bought into it.

    I came back to it on PC and after all of it’s patches up to the path tracing update and it works much better now. Played through the story and it’s pretty good but we’ll see if the phantom liberty expansion ACTUALLY revamps what they say it will.

    Once again it’s a lot of big promises.

  • tenet ( tenet@kbin.social ) Banned
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    3 years ago

    I bought and refunded this shitshow of a game TWICE before it was finally stable enough for me to play more than ten minutes without a crash, heinous levels of glitching, or a game-breaking bug.

    Fuck right off with this “oh it’s just some sillypants that like to complain!”

  • Raji_Lev ( Raji_Lev@kbin.social ) 
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    3 years ago

    So now we’re on the “Blame anybody and everybody BUT ourselves” stage. Lovely. <s>Because OF COURSE the consumers are wrong to be unhappy about misleading-to-outright-false marketing selling them a product that didn’t actually exist outside of the marketing pages (like a game that was playable on XB1/PS4. ZING!)</s>

    Hype culture needs to die in a fire. Preferably one fueled by all the cash that’s going to the marketing departments.