My first read on this is to be pretty excited; the new dailies system looks interesting, more accessible skyscale will be good for newer players, etc.

  • Oh man, this takes me back. I’m going to share my favorite GW2 memory, because I can.

    I was playing my main (a thief), wandering around some zone or another. I happened upon a cool looking elite and tried to take it, but it was too powerful and I had to retreat. After I did so, I noticed another player arrive and also go for the elite, and decided I could jump in with him and get the loot too.

    We killed it, I don’t remember the loot, but what I do remember is the strange portal opening…

    We enter, and are teleported to a bizarre other region. We regroup, and spend some time exploring before accidentally finding a portal out of the place and being teleported to random spots in the region.

    We immediately /pm each other and regroup at the elite, both eager to find what’s really in that other place. Cue 2+ hours of exploration, solving jumping puzzles, and just camaraderie with this stranger I’d never met exploring a beautiful and mystifying area. Finally we reach the prize, a big chest of loot and an achievement, and teleport out.

    I never saw them again, and I don’t need to. It was such an amazing experience, just raw human connection and exploration, happening by pure coincidence in a game I played exclusively solo. I enjoyed a lot of things about GW2, but that one memory will always stick in my mind, and I haven’t found an experience like that since

    • Ah, the Hidden Garden. Yeah, that one’s pretty magical. I think if there’s one thing I really like about GW2 (aside from the ungodly amount of content), it’s how organically it pushes folks to play together. Speaking as a serial soloer, I’ve spent more time playing with other folks on GW2 than in any other game, simply because you can so easily bump into folks doing map events and just get swept up in whatever’s going on.

      People are also just generally nice too, which is lovely.

    • GW2 is great that way. I think Anet really sat down and thought, what are the areas of friction that make people play against each other instead of with each other, and sought to design the game to be as cooperative as possible. From the very first hour of playing it I already could feel the difference.

  • This looks great! I’m excited.

    To anyone who comes along and hasn’t played GW2: Go check it out. Its a fantastic MMO with inoffensive monetization and one of the best online communities I’ve come across. I always shill it whenever I get the chance.

  •  kfynh   ( @kfynh@kbin.cafe ) 
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    1 year ago

    This news make me excited for two reasons.

    First one is, because I heard about the new addon here in the fediverse first, before I even saw the announcement on the official website. Nice to see, that the fediverse, especially its content aggregators at the moment, is growing and some specific gaming content is arriving. :D

    And the second one is of course the announcement of the addon itself. Looks pretty nice. Looking forward to the new story and new maps and the skyscale improvements sound nice. And I’m happy to see that legendary armor will be accessible to non raiders. The changes in the weapon system sound interesting, too, but I hope they get the balancing right. I mean, there was a reason that you couldn’t use every weapon of every elite specialization. On the other hand this could lead to some cool new synergies and builds. Not sure though which weapons I’m going to combine with my mesmer main. :D

  • I’m pretty hyped, I love the communication from them! I’ve still got so much to do from icebrood and EoD, time to dive back in I guess!

    My only worry about the sky scale is how they talk about buffing its movement, it sounds fun but it’s also already the most powerful mount. Hard to imagine a use for our bunny or raptor if we’re zipping over queensdale on our dragon. Guess it matters less if everyone’s got it, no more leaving new folks out.

    • Are they buffing base skyscale movement speed? Because that’s the use case for the raptor, it’s faster than skyscale over flat surfaces.

      Only use my springer gets nowadays is when a boss has a CC bar to break at the start of a fight, eg matriarch.

      • As far as I can tell, they aren’t buffing the speed, but it gains a lot of new utility. Being able to mount in combat sounds quite broken, and will apparently not be possible with the other mounts.

    • I spent a few weeks playing through the three expansions after not playing for 8 years. (My inbox was full of years of free stuff)

      It’s really quite good. I don’t need to get deep into some grind system, which it definitely has. But the story was quite good and the world building is fantastic. Even the combat was fun.

      It’s worth checking out, I think.

    • Yea, I get what you mean. I feel that GW2’s strongest parts are the exploration/discovery bits. The game is beautiful (Anet always had very good art direction) and there are so many little things to discover.

      It’s also why the expansions put me off, they were so hard to solo, and I was constantly fighting for my life. Never got that vibe I did with the base game.

      • Yeah, Heart of Thorns is still very difficult solo, but Path of Fire and End of Dragons are quite comfortable, especially once you get an elite spec into your build. It kind of feels like the difficulty progression was reversed, as open world play has actually gotten easier with each expansion.

          • Well, it depends what kind of content you were doing solo, but there has definitely been some power creep over the years, especially with two more expansions worth of elite specs since LW S3. Events marked “Group Event” are still impossible for me to do alone, but that’s by design. Other content can be challenging, but is mostly fine. But of course, this is just my experience.

            I’d recommend giving the game another shot with all the new content that has been added, especially the mounts introduced in PoF.

  • Looks great! Always wondered, what that flying isle was going to be doing over there on that map.

    The other thing, that they back then setup and abonded unfortunately (until now afaik) was the bird race (don’t know the name anymore) kingdom.

    The game is great for a “single player” mmo - never found the right momentum into it, with dungeons too shallow and the combat overall mediocre too. I really wanted to like the game and played it back then until the beginning of the first addon (also did 100% map completion). Last year I got back into it, thinking maybe they had improved with raids and dungeons. But my pain points did show up again.

    • Tengu are the bird people.

      As for the rest… I guess my demographic has changed a lot since my sweaty tryhard WoW raider days, but I really enjoy the more bite sized approach to instanced content- I don’t have hours of uninterrupted time to dump into a Molten Core style raid, I’ve got a job and a family. ;)

      What MMO do you think does combat better?

      • Understandable, but I like the group aspect very much, coordinating with everyone in reaching a common goal. This can be achieved in chunks of dungeon content, doesn’t have to be the size of MC 😄 but also in landscape content, in GW2 my experience has been, that everyone is minding their own business, only coming (and rushing) together to events (which are in itself still a great system). From my experience the GW2 combat does not promote the group aspect - in contrast it works against it with the turn away from the holy Trinity and pure focus to damage. This results in a dungeon rush mentality, which isn’t very much for me. I am still a fan of tab target combat, no fan of the current implementations of action so much. For me the combat does not have to feel smooth, rather impactful and intricate with options to choose from. An action combat, that promotes holy Trinity by offering options to heal,tank and support would be great - much like tera was back in the day - but with the modern focus and fluent design - would be a dream come true.

  • I’m so far behind, kinda stopped shortly after the second expansion (hmm, this seems to be a trend, I realise). Was getting fed up of not being able to easily solo the content.

    I’ll go check out the changes, but if anyone wants to illustrate what changes are interesting and why, I’m all eyes too!