

The last Metroid is in the finished pile. My replay spree is complete.
Dread was so much better than I remembered, I think precisely because I replayed the whole series in a row. No longer is it its own thing compared against my favorite individual Metroids, now it’s a series finale tonally and mechanically paying off what the past three games have been setting up.
Now I have to avoid the genre until the new one comes out so I’m not sick of it then.







This was my third time through it. The first time I fell for the lies, second time was after I read about that slide jump and I tried all game long to break it all as hard as possible. Maybe context isn’t the only thing that made this run special, maybe it’s that I can finally bring that same balance of mastery and whim-following that I have with Super, where sequence breaking doesn’t even feel like I’m resisting anymore.