

Seamless Co-op for Elden Ring is very fun and very functional. It even worked well with Reforged if anyone is interested in that (slight jank here and there if you’re doing quests so we had some moments of “ok, everyone disconnect and talk to the NPC in your game and then reconnect”.)
Continuing my blind DS2 run. Starting to (literally and figuratively) hit walls in DLC areas and the Drangleic castle with my halberd build and this morning I decided that I’ll do what the game seems to want me to do and change to a strike weapon, probably Dragon Tooth (though I’ll play around with Smelter Hammer too). Get me that durability, easier mechanics (no sweet spot) and ability to better deal with what’s starting to feel like a bit disappointing stream of big-armored-guys-with-fast-and-big-sweeping-attacks. Slightly bummed to feel that I have to do that but it’s better than getting frustrated. Not that I mind swapping weapons generally, I carried a whole arsenal with me in Elden Ring but I didn’t have to respec or worry about upgrade mats in that. In DS2 it’s a bit more of a commitment. But, I did have a good run with the halberd I think and even after respec I can still use the basic one fine if the situation seems right (which in this end-game segment, it never seems to be -_-;).












Oh, that’s marbleous