• Tbf, they tried dual screen with a console and it flopped (for various reasons). With the switch acting as both a console and handheld device, I can see why they dropped dual screens.

      • Neither the DS nor the 3DS flopped, on the contrary. the DS was the most sold console in the world

        And it gave us new experiences, new ways to play and also made some stuff better (like having extra info, like maps, information or access to the inventory, having that meant you didn’t need to pause the game)

        •  sim_   ( @sim_@beehaw.org ) 
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          10 months ago

          For sure, I’m not saying the DSs flopped. But with Nintendo dropping a dedicated handheld line, I can see one of the main features of that handheld line went with it, especially when that feature was unsuccessful in a console format.

    • Dual screen was a great feature with a handheld with two tiny screens. They tried it with WiiU on the home console and it was a massive failure. The Switch maybe doesn’t have dual screens, but the single screen is bigger than even the 3ds screens combined and they managed to port almost all WiiU exclusives to it with minimum loss of functionality.

      Maybe the revolutionary feature was the added screen real estate the dual screens allowed for instead of there just being two screens.