It’s a Bethesda RPG in space. If you’re looking for No Man’s Sky, it isn’t that. If you’re looking for Elite Dangerous, it isn’t that. But it is a BSG RPG, just like I’ve been playing since Morrowind, and it really scratches that itch. I like the characters I’ve met, I’ve enjoyed exploring, and I’m starting to get into the lore and history. The weapons feel great and the gunplay is good. I tried the ship building and was pleased with how smooth a process that is.

I’ve seen a few graphical glitches, but this really is the least buggy-at-launch BSG RPG I’ve played. It’s definitely made for a controller, but that’s fine, that’s how I prefer to play these days.

  •  Mr_Buscemi   ( @Mr_Buscemi@lemmy.blahaj.zone ) 
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    10 months ago

    I’m only 2 hours in and I’m liking it too. Some things aren’t clicking yet for me like the space combat but with more practice I think I’ll get the hang of that too.

    The one thing I dislike is how my robot companion will run into me constantly or block me in a small passage. I had to reload a save because I was stuck with a glitched floating vosco that wouldn’t let me jump around or even go underneath lmao. He’s been glitched like that for the last 40 minutes.

    I’m actually getting a refund now. This game ended up being too tedious for me. After trying to explore New Atlantis for over an hour with that fucking horrible topographic “map” I refuse to deal with this for the next 40+ hours. Hell even Redfall was able to capture my attention longer than this mostly because it actually has a FUCKING MAP.

    • That’s exactly the kind of bug I’ve come to expect from their games. It’s usually a couple of patches in where they figure out that you bumping into your companion should get them to move, or you having the ability to tell your companion to move.

      I couldn’t count the thousands of hours I’ve logged on Bethesda games, but they’re the reason I have 200 gigs of save files every time I play an RPG.