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alyaza [they/she] ( alyaza@beehaw.org ) MA to GamingEnglish · 3 years ago

Stardew Valley Expanded exceeded its creator’s wildest dreams

www.polygon.com

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Stardew Valley Expanded exceeded its creator’s wildest dreams

www.polygon.com

alyaza [they/she] ( alyaza@beehaw.org ) MA to GamingEnglish · 3 years ago
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FlashShifter taught himself how to code and make pixel art in order to make the mod
  • t3rmit3 ( t3rmit3@beehaw.org ) 
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    3 years ago

    Some people seem to think that 3 years (from when AAA companies normally drop their first teaser until release) is the full game development lifecycle duration, and anything past that must be abandoned.

    • all-knight-party ( all-knight-party@kbin.run ) 
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      3 years ago

      Shit, Katana Zero took 6 years to develop, and it’s “just” pixel art, but it came out fantastic. You just never know either way.

      • DebatableRaccoon ( DebatableRaccoon@lemmy.ca ) 
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        3 years ago

        The impatience of Man

      • abir_vandergriff ( abir_vandergriff@beehaw.org ) 
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        3 years ago

        I want part 2 like, yesterday. It’s such a good game, I’d play it day 1 no question.

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