Honestly? Just a modern, improved take on an old WiiWare game called Final Fantasy Crystal Chronicles: My Life as a King.
There is nothing all that special about MLaaK on the surface: It’s just a management sim with a Final Fantasy theme to it. Place buildings. Get soldiers (well, here ‘adventurers’), send them out on missions. Get resources, invest them. In fact taken as a management sim it’s very barebones and not that great?
The thing is, no video game ever has, in my eye, captured the feeling of being Fairytale Royalty. You have direct control over the king character (who is a 12 year old because. Final Fantasy) – You walk around town. You want to see an overview of incomes and expenses? Go talk to your assistant and she’ll give you a report. Want something built? Point to the plot and ring the chime to call a servant and say ‘Magic college here’. Sending adventurers on their quests involves directly talking to them, and you can read their mood on how they react to the assignment, with motivated adventurers doing better. And when they return wounded you can visit them in the hospital for a boost to their morale and your popularity.
Also the higher the happiness level in the kingdom, the more citizens choose to stop and salute you, and the later you can wander around your town without your servants going “you’re underaged and royal and it’s dangerous at night, back to the castle now”, because your subjects like you.
Idk, these small touches made the game feel very special for me back then, I’ve been chasing that high since. Shout out to Fable 3 for the variety of nice royalish clothes your character could try on, but no shout outs to it for anything else.
Reminds me of Majesty a little, but with a direct avatar. Majesty was fun, but is pretty dated. Didn’t really have the morale aspect, but that sounds interesting. I’ll have to see if I can find MLaaK to try out.
Honestly? Just a modern, improved take on an old WiiWare game called Final Fantasy Crystal Chronicles: My Life as a King.
There is nothing all that special about MLaaK on the surface: It’s just a management sim with a Final Fantasy theme to it. Place buildings. Get soldiers (well, here ‘adventurers’), send them out on missions. Get resources, invest them. In fact taken as a management sim it’s very barebones and not that great?
The thing is, no video game ever has, in my eye, captured the feeling of being Fairytale Royalty. You have direct control over the king character (who is a 12 year old because. Final Fantasy) – You walk around town. You want to see an overview of incomes and expenses? Go talk to your assistant and she’ll give you a report. Want something built? Point to the plot and ring the chime to call a servant and say ‘Magic college here’. Sending adventurers on their quests involves directly talking to them, and you can read their mood on how they react to the assignment, with motivated adventurers doing better. And when they return wounded you can visit them in the hospital for a boost to their morale and your popularity.
Also the higher the happiness level in the kingdom, the more citizens choose to stop and salute you, and the later you can wander around your town without your servants going “you’re underaged and royal and it’s dangerous at night, back to the castle now”, because your subjects like you.
Idk, these small touches made the game feel very special for me back then, I’ve been chasing that high since. Shout out to Fable 3 for the variety of nice royalish clothes your character could try on, but no shout outs to it for anything else.
Reminds me of Majesty a little, but with a direct avatar. Majesty was fun, but is pretty dated. Didn’t really have the morale aspect, but that sounds interesting. I’ll have to see if I can find MLaaK to try out.
Majesty is pretty fun. I played around with it on a friends’ recommendation some years back.