• I’d rather have a long development cycle but deeper, more substantive games.

      This isn’t anything new - the “Megagames” were famous for having crazily long development times for the era. And some of those went on to be very well received like Ultima VII, Ultima Underworld, Daggerfall, Baldur’s Gate, etc. - I remember Baldur’s Gate advertising the “90 man-years” required to create it and same for Daggerfall for the (procedurally-filled) map “the size of Great Britain”.

      There are plenty of companies with short turn-around times, but they make mediocre games.

          •  Otakeb   ( @Otakeb@lemmy.world ) 
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            1 year ago

            I honestly bet ESVI just started actual, large scale development recently. Like within the last year as Starfield is wrapping up. We aren’t seeing that game until like 2026-2027 imo.

            We might have actually gone from the last Space Shuttle flight (July 8, 2011) to the first moon landing since Apollo (2025-2026) before ESVI is released. Crazy.

            • We might have actually done from the last Space Shuttle flight (July 8, 2011) to the first noon landing since Apollo (2025-2026) before ESVI is released.

              Haha that puts it into a crazy perspective, who knows maybe we’ll even have the start of a human colony on mars by the time ESVI is out.