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 SaltySalamander   ( @SaltySalamander@lemmy.world )  to GamingEnglish · 3 years ago

Star Citizen costs exceed Cyberpunk 2077, GTA 5, and RDR2 combined

www.pcgamesn.com

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Star Citizen costs exceed Cyberpunk 2077, GTA 5, and RDR2 combined

www.pcgamesn.com

 SaltySalamander   ( @SaltySalamander@lemmy.world )  to GamingEnglish · 3 years ago
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The production cost of Star Citizen has now surpassed that of multiple triple-A titles combined, including the likes of GTA 5 and Cyberpunk 2077.
  •  TheTrueLinuxDev   ( @TheTrueLinuxDev@beehaw.org ) 
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    3 years ago

    They rewrote their engine and framework multiple times, this kind of stuff is stupidly complicated to do. I think they originally went with Cryengine, Amazon Lumberyard, and whatever else by now. So yeah, the problem is, they are rewriting everything from scratch multiple times that they fail to make any deliverable. They basically netscape themselves to hell.

    •  hodgepodgehomonculus   ( @hodgepodgehomonculus@lemmy.blahaj.zone ) 
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      3 years ago

      Lumberyard was just a fork of cryengine, that’s not what required a rewrite. They threw away all the FPS work that they hired a company to make for them, and redid that from scratch, and then also just rewrite systems all the time because they have no plan.

      •  Kaldo   ( @Kaldo@beehaw.org ) 
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        3 years ago

        But even that was like 5+ years ago, ancient history by software dev standards. It’s hardly an excuse for the state it’s in today.

      •  TheTrueLinuxDev   ( @TheTrueLinuxDev@beehaw.org ) 
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        3 years ago

        Well honestly, I remember they did mentioned that it require a rewrite on various parts for transition from Cryengine to Lumberyard though it been years.

    •  Bipta   ( @Bipta@kbin.social ) 
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      3 years ago

      That’s a great article.

    •  KaiserFill   ( @KaiserFill@lemmy.studio ) 
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      3 years ago

      Star Citizen Forever.

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