Hoo boy. Not a good look AMD. It was scummy when nVidia did this, it’s scummy when you do it.

  • From Gamespot:

    The two have worked together to optimize Starfield on Xbox and PC with Ryzen 7000 Series processors and Radeon 7000 Series graphics. Producer Todd Howard mentions that AMD engineers have been working with Bethesda on Starfield’s codebase to deliver SSR2 image processing and upscaling.

    “These optimizations will both accelerate performance and enhance the quality of your gameplay using highly multithreaded code, that both Xbox and PC players will get to take advantage of,” explains AMD SVP Jack Huynh in a video announcement.

      • FSR2 (not SSR2, that’s a typo) should work on any graphics card, your 6800 XT included; the statement just means they worked with AMD engineers specifically for optimizations on Ryzen/Radeon 7000 hardware.

        Going with only FSR2 means Bethesda only had to optimize and bugfix their implementation of one type of upscaling technology, saving dev time. Consoles use AMD hardware, so they’d have to do that work with FSR2 even if they included DLSS, which means DLSS would be extra work for a marginal improvement over FSR2 for the subset of PC users using Nvidia.