coyotino [he/him] ( theangriestbird@beehaw.org ) to GamingEnglish · 1 year ago‘I would like for us, when we fail, to fail early and cheaply’: PlayStation Studios head says Concord taught a big lesson | VGCwww.videogameschronicle.comexternal-linkmessage-square4linkfedilinkarrow-up117
arrow-up117external-link‘I would like for us, when we fail, to fail early and cheaply’: PlayStation Studios head says Concord taught a big lesson | VGCwww.videogameschronicle.comcoyotino [he/him] ( theangriestbird@beehaw.org ) to GamingEnglish · 1 year agomessage-square4linkfedilink
minus-squareDeyis ( Deyis@beehaw.org ) linkfedilinkarrow-up4·1 year agoMore testing of what? How to do basic market research so you don’t release a full priced game in a space where the thriving competitors are free to play?
More testing of what? How to do basic market research so you don’t release a full priced game in a space where the thriving competitors are free to play?