My heart and soul says YES but the rational part of my brain knows they would just screw it up. Morrowind is a product of a long-gone age of gaming and I can’t imagine the suits would let it fly today and it wouldn’t be the same without its old charms and quirks.
I feel like Morrowind was a “perfect storm” situation that can never happen again. A new version would be… less than good, I feel.
Now Daggerfall, on the other hand. There were many good things about it, but in sum, it was kind of a mess. I would love to see it reimagined with updated gameplay and a tightened up map. I would shrink it down to a Skyrim-like scale, but include a whole second underground map consisting of a massively overcomplicated labyrinth of tunnels and shafts connecting together a bunch of extraneous architecture representing fragments left over from thousands of years and multiple timelines of history. It wouldn’t be designed to be navigable. The main quest wouldn’t touch on it. It would just be there for maze-fiends like myself to get lost in.
Morrowind
My heart and soul says YES but the rational part of my brain knows they would just screw it up. Morrowind is a product of a long-gone age of gaming and I can’t imagine the suits would let it fly today and it wouldn’t be the same without its old charms and quirks.
if a Morrowind remake was handed off to another studio like with New Vegas it could probably be done well.
One can hope!
I feel like Morrowind was a “perfect storm” situation that can never happen again. A new version would be… less than good, I feel.
Now Daggerfall, on the other hand. There were many good things about it, but in sum, it was kind of a mess. I would love to see it reimagined with updated gameplay and a tightened up map. I would shrink it down to a Skyrim-like scale, but include a whole second underground map consisting of a massively overcomplicated labyrinth of tunnels and shafts connecting together a bunch of extraneous architecture representing fragments left over from thousands of years and multiple timelines of history. It wouldn’t be designed to be navigable. The main quest wouldn’t touch on it. It would just be there for maze-fiends like myself to get lost in.
I think they could probably do a pretty faithful recreation of the original Daggerfall by leaning into procedural generation.
Open Morrowind solves everything wrong with it, makes it run on your phone, and allows multiplayer.
Have you checked out OpenMW?
Oh my god, thank you. That is such an intense hit of nostalgia.
“Ahh yes, we’ve been expecting you…”