Bully and KOTOR II
- Venutian Spring ( @Venutianxspring@lemmy.fmhy.ml ) 22•1 year ago
The entire Legacy of Kain series. Wish they would have finished the series :(
- EveningPancakes ( @EveningPancakes@lemm.ee ) 5•1 year ago
I thought Defiance wrapped it up, no? It’s been a long time since I played it but all I remember was a convoluted time travel story
- Venutian Spring ( @Venutianxspring@lemmy.fmhy.ml ) 3•1 year ago
No, it wrapped up the story of Raziel (kind of), but it ended with Raziel sacrificing himself to cleanse Kain so he could avoid having to die to heal Nosgoth. There was supposed to be a sequel that would see Kain go on purifying the pillars, but too late for that now.
- Lupec ( @lupec@lemmy.lpcha.im ) 4•1 year ago
Great pick, I keep meaning to check them but they sure can look daunting these days
- Venutian Spring ( @Venutianxspring@lemmy.fmhy.ml ) 6•1 year ago
I’m trying to replay the series right now on my Steam Deck. Started with Soule Reaver, but the controls are pretty jarring coming from modern control schemes. Soul Reaver 2 was always my favorite though, the story and setting of that game is a masterpiece
- termus ( @termus@beehaw.org ) 2•1 year ago
The PC ports are very rough. May have better luck with an emulated version.
- Venutian Spring ( @Venutianxspring@lemmy.fmhy.ml ) 2•1 year ago
That’s what I ended up doing. I’m playing it through emudeck. The camera is still awful though, so I doubt that I will finish the game. I’ll most likely jump to Soul Reaver 2.
- lackthought ( @lackthought@lemmy.sdf.org ) 3•1 year ago
keep the original voices though!
The voice acting in those games were top-notch and I don’t want to risk ruining that
- Venutian Spring ( @Venutianxspring@lemmy.fmhy.ml ) 2•1 year ago
Yes! The voice acting in this series was so damn good.
- Communist ( @communist@beehaw.org ) 2•1 year ago
I really miss nosgoth.
- Dekthro ( @Dekthro@beehaw.org ) 1•1 year ago
Same buddy. Same. My friends and I would play that all the time.
- dfyx ( @dfyx@lemmy.helios42.de ) English20•1 year ago
For most of them a proper remake rather than a remaster but I’ll take what I can get
- Star Wars Jedi Knight 2: Jedi Outcast
- Star Wars Galactic Battlegrounds (originally used the same engine as Age of Empires 2 so porting it to the Definitive Edition engine should be doable)
- The Elder Scrolls: Oblivion
- Final Fantasy VI
- Final Fantasy VIII
- Assassin’s Creed 1
- pepsison52895 ( @pepsison52895@lemmy.one ) English5•1 year ago
Played Assassin’s Creed 1 recently and it’s so clunky. A remaster would need some new controls or something to be viable today, but a remake would be better.
- IceHazard ( @IceHazard@lemm.ee ) English1•1 year ago
I think there have been rumors that they’re planning a remake of AC1 with the engine of AC Mirage. I’d play that in a heartbeat. AC1 really didn’t age well, unlike the games that came after. I think the Ezio games hold up great.
- cantrips ( @cantrips@beehaw.org ) 20•1 year ago
Lord of the Rings: Gollum
- argv_minus_one ( @argv_minus_one@beehaw.org ) 17•1 year ago
Oblivion, Fallout 3, and Fallout New Vegas could use a 64-bit version. Even if they change absolutely nothing else about those games, that alone would be a major improvement, as they are very prone to crashing from running out of address space, especially if you have graphics mods installed.
- Silverhand ( @Silverhand@beehaw.org ) 5•1 year ago
Not saying that these shouldn’t have a more stable official release, but hasn’t this been solved by mods for a long while now? At least New Vegas I remember when I last set up mods installing a fix for this, it’s actually quite stable now if you install all the recommended fixes.
- argv_minus_one ( @argv_minus_one@beehaw.org ) 6•1 year ago
No. This is impossible to solve with mods, even those that modify the executable. The entire executable must be recompiled, and the source code likely modified, to make it 64-bit.
You’re thinking of the “large address aware” flag. By default, Windows doesn’t allow 32-bit programs to use all 32 bits of memory addresses, because some older 32-bit programs don’t work correctly if they encounter a fully-32-bit memory address. A 32-bit program must be specifically marked “large address aware” to indicate that it will still work correctly if it sees fully-32-bit memory addresses, and only then will Windows allow it to use all 32 address bits.
The mod you’re thinking of simply sets the “large address aware” flag on the Oblivion/F3/FNV executable. This works because these executables are in fact large address aware; they just aren’t marked as such because of an oversight.
That helps, but not much. It only extends the maximum memory that can be allocated in Oblivion/F3/FNV from 2GB to 4GB. A 64-bit Windows program, like Skyrim SE or Fallout 4, can use up to 131072GB of memory, and that limit will increase even further in the future.
Needless to say, these 64-bit games, unlike their 32-bit predecessors, will not crash merely due to running out of address space. That was a major source of crashes in the 32-bit games, so this makes the 64-bit games significantly more stable.
- Storksforlegs ( @storksforlegs@beehaw.org ) 3•1 year ago
Also there is a modding team making a remaster of new vegas using the fallout 4 engine. It looks really impressive, they’ve been working on it for years now.
- argv_minus_one ( @argv_minus_one@beehaw.org ) 2•1 year ago
That should do the trick! But, all of the old FNV mods won’t work on that.
- VikingHippie ( @VikingHippie@lemmy.wtf ) 2•1 year ago
As long as they don’t change to that awful skill/perk/attribute mishmash system 4 inherited from Shelter while they’re at it!
- astroturds ( @astroturds@startrek.website ) 17•1 year ago
Eternal darkness for the GameCube could be so good with a proper remaster.
The original Quake but the asthetic needs to be identical and NIN should actually do the soundtrack.
Deus Ex would be great, it was so ahead of its time.
- GrayBackgroundMusic ( @GrayBackgroundMusic@lemm.ee ) 1•1 year ago
eternal darkness
Chatturga Chatturga Ulyoth pargon pargon
- bbbhltz ( @bbbhltz@beehaw.org ) 13•1 year ago
Jet Force Gemini
Hell yeah!
- snowbell ( @snowbell@beehaw.org ) 13•1 year ago
Morrowind
- Thalestr ( @Thalestr@beehaw.org ) 13•1 year ago
My heart and soul says YES but the rational part of my brain knows they would just screw it up. Morrowind is a product of a long-gone age of gaming and I can’t imagine the suits would let it fly today and it wouldn’t be the same without its old charms and quirks.
- sludge ( @sludge@beehaw.org ) 3•1 year ago
if a Morrowind remake was handed off to another studio like with New Vegas it could probably be done well.
- Thalestr ( @Thalestr@beehaw.org ) 3•1 year ago
One can hope!
- DaSaw ( @DaSaw@midwest.social ) 12•1 year ago
I feel like Morrowind was a “perfect storm” situation that can never happen again. A new version would be… less than good, I feel.
Now Daggerfall, on the other hand. There were many good things about it, but in sum, it was kind of a mess. I would love to see it reimagined with updated gameplay and a tightened up map. I would shrink it down to a Skyrim-like scale, but include a whole second underground map consisting of a massively overcomplicated labyrinth of tunnels and shafts connecting together a bunch of extraneous architecture representing fragments left over from thousands of years and multiple timelines of history. It wouldn’t be designed to be navigable. The main quest wouldn’t touch on it. It would just be there for maze-fiends like myself to get lost in.
- GeneralRetreat ( @GeneralRetreat@beehaw.org ) 1•1 year ago
I think they could probably do a pretty faithful recreation of the original Daggerfall by leaning into procedural generation.
- AdmiralShat ( @AdmiralShat@programming.dev ) 2•1 year ago
Open Morrowind solves everything wrong with it, makes it run on your phone, and allows multiplayer.
- CorrodedCranium ( @CorrodedCranium@lemmy.fmhy.ml ) 1•1 year ago
Have you checked out OpenMW?
- snowbell ( @snowbell@beehaw.org ) 1•1 year ago
Oh my god, thank you. That is such an intense hit of nostalgia.
“Ahh yes, we’ve been expecting you…”
- Communist ( @communist@beehaw.org ) 10•1 year ago
black and white 2 needs a modern remake.
- tielor ( @tielor@reddthat.com ) 2•1 year ago
i miss old school god games. my childhood :'(
- Evergreen5970 ( @Evergreen5970@beehaw.org ) 1•1 year ago
Just recently got into Pokémon. Needed your comment to realize OP is not talking about Pokémon.
- chtk ( @chtk@feddit.nl ) 1•1 year ago
The first one as well. If only for the quest chain with the singing villagers.
- dadarobot ( @dadarobot@lemmy.sdf.org ) 10•1 year ago
Red dead redemption 1
- HolyHell ( @HolyHell@lemmy.fmhy.ml ) 3•1 year ago
Honestly read dead redemption holds up so well.
- dadarobot ( @dadarobot@lemmy.sdf.org ) 6•1 year ago
Yeah but i dont want to buy a 10 year old system to play it
- HolyHell ( @HolyHell@lemmy.fmhy.ml ) 3•1 year ago
It runs really well on Xenia-canary.
- dadarobot ( @dadarobot@lemmy.sdf.org ) 3•1 year ago
Good looking out!
- PorkTaco ( @PorkTaco@beehaw.org ) 1•1 year ago
I’ve run into a deal breaking issue for me. Functions kind of like ‘reverse mouse acceleration.’ Faster I move the mouse the slower the camera moves. If I try to make a quick turn during a gunfight it remains basically stationary. Tried adjusting every setting and can’t get it resolved. Only behaves like that in the emulator. Really bummed because I REALLY want to play it.
- LΞM0Я ( @lemor@beehaw.org ) 9•1 year ago
Old MGS, Max Payne
- MooMix ( @MooMix@beehaw.org ) 4•1 year ago
I would love Max Payne 1 & 2. I googled it for fun and found this: https://investors.remedygames.com/announcements/remedy-entertainment-enters-agreement-with-rockstar-games-for-new-max-payne-12-project/
I won’t hold my breath, but I’ll be happy if it happens.
- Dekthro ( @Dekthro@beehaw.org ) 3•1 year ago
Fuck yeah, Metal Gear Solid! I feel like remasters and PC ports are a no brainer. Konami has the engine Kojima did for MGS5, which I assume is what they are using to re-make 3.
- tromo ( @tromo@beehaw.org ) 1•1 year ago
Even if they end up not using fox engine, I would be really surprised if they don’t add a similar control scheme to mgsv to the remake
- sandmesomesand ( @sandmesomesand@beehaw.org ) 8•1 year ago
very niche but Skies of Arcadia! I miss my pirate RPG with airship battling featuring main characters that may or may not develop a harem at the end.
- aegisofdark ( @branflakes1413@beehaw.org ) 7•1 year ago
Maybe this is moot since they would just do the usual Square Enix “remaster” (read: poorly upscaled and very basic QoL improvements)
I want some love for Chrono Trigger/Chrono Cross. Even if they just made it 2.5 HD similar to Octopath Traveller, Diofield Chronicle, etc
- kuchai ( @kuchaibee@beehaw.org ) 7•1 year ago
- .hack IMOQ (I was coping so hard after GU got a remaster but still nothing)
- Dragon age origins
- Digimon world 3. There have been two reboots/reimaginings of digimon world 1 (re digitized decode, and next order), but never anything about world 2 and 3.
Digimon World 3 had such a wild story as well! I feel like Cyber Sleuth was a semi-spiritual successor given it takes place in a sort of VR cyberspace. But I loved the DW3 concept of a VR MMO. Would adore a remake as it’s extremely long and clunky for today (almost unplayable without 3x speed on ePSXe).
- Storksforlegs ( @storksforlegs@beehaw.org ) 7•1 year ago
Final Fantasy 9. It’s my favourite in the series, and it’s gotten lots of rereleases in its original form. But it would be nice if it got a more polished updated remaster.
Though I would be afraid of how modern Square sensibilities might change the pretty iconic character designs.
- SCmSTR ( @SCmSTR@beehaw.org ) 4•1 year ago
The main reason this world/could work is because it IS so quirky, that they couldn’t fuck it all up like they have everything else progressively more since ff9 came out. Square peaked with ff7 and took a nosedive after 10, change my mind. Baseless uneducated hot take: I blame Enix. Either that, or they still haven’t figured out how to actually bring fun JRPG gameplay into the 21st century without ruining it and making it generic and dull. Ff11 onwards lack intimacy, value, and quiet - they’re tacky, cheap, and feel disingenuous.
So, ff9 getting a remaster, they couldn’t mess up something that’s the antithesis of their modern stuff so badly that that quirky game loses ALL of it’s appeal.
I say all of this knowing this dissent and criticism will upset people, but I’ve been staying quiet on this for far too long and it has to be said.
- Storksforlegs ( @storksforlegs@beehaw.org ) 3•1 year ago
I don’t know, I think it’s possible they do mess it up, I would worry they would update the character designs to be more “marketable” (the cast of FF9 really are a weird looking bunch, but in a good way)
But I hope you’re right!
- Omegamanthethird ( @Omegamanthethird@beehaw.org ) 4•1 year ago
Isn’t FF9 being remade with more or less the classic gameplay and look?
- Storksforlegs ( @storksforlegs@beehaw.org ) 2•1 year ago
oh really?! I hadn’t heard but that’s great if so! I really hope they do keep the classic look then. :)