no official CWA press release yet, but here’s the union’s:
Workers at Bethesda Game Studios have joined the Communication Workers of America, forming the first wall-to-wall union at a Microsoft video game studio. The workers, consisting of 241 developers including artists, engineers, programmers and designers have either signed a union authorization card or indicated that they wanted union representation via an online portal. Microsoft has recognized the union.
and here’s their Twitter account
t3rmit3 ( @t3rmit3@beehaw.org ) 72•2 months agoDamn good news. The video game industry is so predatory, they need unions just to try to have normal office schedules and stuff.
k_rol ( @k_rol@lemmy.ca ) 49•2 months agoWow such great news. I hope we will see more of that to change that industry a little.
memfree ( @memfree@beehaw.org ) English44•2 months agoYay!!!
I can’t get myself to click a twitter link, so in case others feel the same, here’s an alternate piece that basically says the same thing (I can’t yet find an article with detailed info): https://www.ign.com/articles/bethesda-game-studios-microsoft-game-studios
Blisterexe ( @Blisterexe@lemmy.zip ) 6•2 months agoFor twitter links try libredirect, it automatically sends you to a nitter instance
Lime Buzz (fae/she) ( @SweetCitrusBuzz@beehaw.org ) 8•2 months agonitter no longer works, it ceased development and thus will no longer work, best to turn it off in libredirect.
Cupcake1972 ( @Cupcake1972@mander.xyz ) 2•2 months agonitter.poast.org works for now
Lime Buzz (fae/she) ( @SweetCitrusBuzz@beehaw.org ) 10•2 months agoYes but I’d rather not touch a fascist site (poast to be clear).
azerial ( @azerial@lemmy.dbzer0.com ) English5•2 months agoWhat you don’t want to go to “X”? I can’t imagine why. lol /s same though. Also I refuse to call it x. It’s fucking Twitter. It’s like that line in mean girls, “Gretchen, quit trying to make fetch happen, it’s not going to happen!” Lol
FIash Mob #5678 ( @FlashMobOfOne@beehaw.org ) 38•2 months agoGood.
Kick management in the dick.
azerial ( @azerial@lemmy.dbzer0.com ) English4•2 months agoWhen I started working at EA 14 years ago (I got laid off last year) they literally told us we might have to sleep under our desks. I promptly told them if that was the case, I would quit. Instead they made us work 7 days a week 9-9 for months. Fun job.
FIash Mob #5678 ( @FlashMobOfOne@beehaw.org ) 5•2 months agoChrist, that’s awful.
I spent my first 12 years in the work force in a financial services firm that, during tax season (so four months out of the year) required 14 hour days, so I understand that grind a little bit.
Awful stuff.
It’s great seeing unions getting stronger. I just wish it didn’t have to happen out of necessity due to lackadaisical and careless governance.
jabathekek ( @jabathekek@sopuli.xyz ) 27•2 months agoI wonder if this will translate to higher quality games now that the people that actually make them have more control over their product?
t3rmit3 ( @t3rmit3@beehaw.org ) 17•2 months agoUnionizing wouldn’t normally really give workers more control over the product, it’s about worker benefits, and management levels who direct product are usually excluded from participating in a union.
leftzero ( @leftzero@lemmynsfw.com ) 8•2 months agoHappier coders probably write better code, though.
(Not that writing better code will help if ES6 is still running on Morrowind’s relabeled gamebryo engine like everything they’ve released since Morrowind, of course, but one can hope…)
Ephera ( @Ephera@lemmy.ml ) 9•2 months agoCrunch is a common practice, even though data shows it to lower total productivity. (See, for example: https://cs.stanford.edu/people/eroberts/cs181/projects/crunchmode/econ-crunch-mode.html )
So, it might lead to a rise in productivity, at least.
pcouy ( @pcouy@lemmy.pierre-couy.fr ) 3•2 months agoThe closing parenthesis got caught into the link (at least with my client), turning it into a 404. You should add a space
Ephera ( @Ephera@lemmy.ml ) 3•2 months agoAh, thanks, I missed that.
ag_roberston_author ( @ag_roberston_author@beehaw.org ) English1•2 months agoI think Bethesda doesn’t crunch anymore.
https://www.pcgamer.com/xbox-game-studios-boss-says-theres-no-more-crunching-at-bethesda/
azerial ( @azerial@lemmy.dbzer0.com ) English5•2 months agoFor that, you actually will need realistic goals and more competent managers. Lol
Gamma ( @GammaGames@beehaw.org ) English19•2 months agoHell yeah!!!
Beaver [she/her] ( @Beaver@lemmy.ca ) English16•2 months agoThe upper management needed the wake up call
azerial ( @azerial@lemmy.dbzer0.com ) English12•2 months agoWoohoo!! This awesome! As a game dev, I can speak to how awful the industry can be. That’s really great news that they unionized. 🙌
The Cuuuuube ( @Cube6392@beehaw.org ) English8•2 months agoThe rest of us computer engineers should show solidarity by also unionizing. We’re stronger together
PotentiallyApricots ( @PotentiallyApricots@beehaw.org ) 9•2 months ago!!! Yay for them! This is great to hear.
abbiistabbii ( @abbiistabbii@lemmy.blahaj.zone ) 9•2 months agoFUCKING BASED
Junkernaught ( @Junkernaught@lemmy.dbzer0.com ) 5•2 months agoThis is great news. More please.
Kwakigra ( @Kwakigra@beehaw.org ) 4•2 months agoBethesda has needed a lot more humanity for a long time.
Comment105 ( @Comment105@lemm.ee ) 5•2 months agoToo bad it happened only after the competent staff was gone.
ag_roberston_author ( @ag_roberston_author@beehaw.org ) English4•2 months agoFantastic news for the devs!
Kelvin Shadewing ( @KelvinShadewing@mastodon.social ) 1•2 months ago@alyaza Awesome. Now can their devs own the code they write off the clock? Someone who works at Bethesda told me they don’t.
183231bcb ( @183231bcb@transfem.social ) 1•2 months ago@alyaza@beehaw.org Good.