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 alyaza [they/she]   ( @alyaza@beehaw.org ) MA to GamingEnglish · 1 year ago

Metropolis 1998 lets you design every building in an isometric, pixel-art city

arstechnica.com

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Metropolis 1998 lets you design every building in an isometric, pixel-art city

arstechnica.com

 alyaza [they/she]   ( @alyaza@beehaw.org ) MA to GamingEnglish · 1 year ago
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  • pcgaming@lemmy.ca
Devs cite Rollercoaster Tycoon, Dwarf Fortress, and, yes, SimCity as inspiration.
  •  tomato   ( @tomato@beehaw.org ) 
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    1 year ago

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