• addie ( addie@feddit.uk ) 
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    2 months ago

    If the lesson is “just let Ubisoft die, and support their former workers if they want to produce labour-of-love games in small indie studios”, then we could be in for great things. E33 is possibly the French-est game ever made and has brought French culture around the globe, in the way that “yet another Rainbow 6 sequel” certainly does not.

    • supersquirrel ( supersquirrel@lemmy.ca ) 
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      2 months ago

      I wish that was how it would work, but we have to step all the way back here and consider how there is a fundamental difference from an employment perspective, from a target product perspective and from a budget perspective between indie game companies and large boring game companies.

      I love indie games, I don’t play AAA games really, but you have to recognize the crucial role larger game companies play at providing consistent employment for entry level game development jobs… those workers can go on and found indie game companies and make their best games fine… but what about before that? What if you want to develop awesome video game but you have a family? You really want to fuck around with going it alone as an indie game company?

      From the other side, even in the sanest possible world are indie game companies the right tool to craft highly iterative cinematic sports games with? … that sports fans will want to play?

    • DeckPacker ( DeckPacker@piefed.social ) 
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      2 months ago

      What do you mean, let Ubisoft die? That’s not the presidents decision to make.

      Alao, certainly not everyone that currently works at Unlbisoft would find success making indie games. The games industry is fucking brutal. Force closing Ubisoft would be a cruel decision and almost everyone currently working there would suffer for it.

      • jtrek ( jtrek@startrek.website ) 
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        2 months ago

        What do you mean, let Ubisoft die? That’s not the presidents decision to make.

        I don’t know about france specifically, but in general the state has many options to prop up a failing capitalist endeavor.

  • Sylvartas ( Sylvartas@lemmy.dbzer0.com ) 
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    1 month ago

    Fuck you, you neoliberal ghoul. I lost my fucking job, and probably my career in the industry at this point, in no small parts because you squandered the potential of the French games industry.

    Videogames are just PR for him. I think he knows most french gamers have the political education of a mussel and plays around that. He’s been flip flopping between “videogames bad” to please old people (who are by far the ones with the biggest turnout at every election) and some low effort praises when something good happens.

    I wish the Clair obscur people refused the stupid award he gave them a while back. That really tainted my image of them.

  • FiniteBanjo ( FiniteBanjo@feddit.online ) 
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    2 months ago

    Details of Macron’s proposed new showcase weren’t shared, but he did offer some insight into what he called “profound upheavals” in film, television, animation, and videogames, including artificial intelligence

    NO

    NO

    NO NO NONONO NO!

    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

  • nouben ( nouben@lemmy.ml ) 
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    1 month ago

    He’s full of shit, please do not trust any word coming out of his mouth. Last week he wanted to create a dragon ball z theme park with saudians, but didn’t have the copyright stakeholders approval.

    Meanwhile, he cut by 80% the already tiny envelope for school renovations and push for far right financial backing by French banks, lied about firefighters allocations… And so on and so on.

    PS: we have Paris Games Week already btw

  • supersquirrel ( supersquirrel@lemmy.ca ) 
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    2 months ago

    Video games are more than part of our culture, they extend into areas far beyond just entertainment.

    Games are a way of understanding dynamic, hopelessly interdependent systems whether in an attempt to predict how dynamic situations with multiple actors with differing objectives will turn out or better understand history as a living dynamic thing that happened to occur one way (see Cole Werhle’s board game Pax Pamir 2e or John Company as perfect examples of this).

    The evolution of good game design and the general progress of most games getting better UI systems over time as designers figure out how to best represent complex situations and choices to players is also FAR more important than just a nice consequence of iterative design, it is the groundwork for good architecture in the software realm in terms of how software is experienced by humans.

    longer thought

    This is why I find the dismissiveness of virtual interactive experiences as somehow lesser to “real” experiences so insulting, video games make us more human by making us able to express ourselves more truthfully, intuitively and vividly in digital spaces… providing entirely new ways of people finding theirselves, which is the most human thing to do! The rest of systems in modern society DESPERATELY need to learn from good video game design and UI principles, and this lame attempt to “gamify” things is such a superficial phoned in movement that I can’t even use the word “gamify” without putting quotes on it… it doesn’t count.

    Learning from the wisdom of game design is NOT just making everything into a points system that constantly prods you with rewards and goals like a casino, that is an insult to actual good video game design… but I digress…

    The biggest mistake people will continue to make in the early 21st century is to treat the medium of video games as purely an expression of artistic pursuit, it is that and so much more. I mean… look at Ukraine… who do you think has been training to fly FPV drones for hours and hours in abstracted contexts that nonetheless drill the same core competencies you need to be able to fly FPV drones aggressively?

    What pushed the development of graphics cards for years and years before anyone thought to apply them to machine learning?

    It wasn’t war, it wasn’t business, it was video gaming

    • chicken ( chicken@lemmy.dbzer0.com ) 
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      2 months ago

      I got a book recommendation for you, I really liked this one: Games: Agency as Art

      Games, then, are a unique social technology. They are a method for inscribing forms of agency into artifactual vessels: for recording them, preserving them, and passing them around. And we possess a special ability: we can be fluid with our agency; we can submerge ourselves in alternate agencies designed by another. In other words, we can use games to communicate forms of agency. Games turn out to be part of the human practices of inscription.

  • antianarchist ( antianarchist@sopuli.xyz ) 
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    1 month ago

    “(…) “cinema and the moving image.” I assume that last bit is a just-missed translation of “motion picture,” because that’s clearly what the conference is about (…)“

    I rarely read something this stupid