- poVoq ( @poVoq@slrpnk.net ) 23•1 year ago
Saving you a click: It’s just normal WINE. Typical Apple: taking open-source software, hardly contributing anything back and also claiming its their own stuff. F*ck you Apple!
- aksdb ( @aksdb@feddit.de ) 6•1 year ago
WINE is the foundation, but they added own stuff for their hardware.
Yes, they re-use tons of stuff from WINE. Yes, they should actively contribute back. But no, it’s not just “normal WINE”.
- poVoq ( @poVoq@slrpnk.net ) 3•1 year ago
They are probably also using MoltenVK, something that Valve bought and made open-source. Otherwise it is probably just their old Rosetta x86 to ARM transition layer. WINE had x86 MacOS support for a long time already.
- aksdb ( @aksdb@feddit.de ) 5•1 year ago
Why “bet”? It’s all open source. Just take a look: https://github.com/apple/homebrew-apple
A 3.5 MB patch is more than “just normal WINE” though.
- poVoq ( @poVoq@slrpnk.net ) 5•1 year ago
That is exactly what I mean: Leech off open-source projects, contribute back the bare minimum (and not even upstreamed) and then make a big announcement about the new "Apple Game Porting Toolkit"™.
- aRatherDapperFox ( @aRatherDapperFox@lemmy.ml ) 5•1 year ago
What a joke… All the more reason I’m glad I left that ecosystem.
- XLRV ( @XLRV@lemmy.ml ) 5•1 year ago
Yeah, their walled garden ecosystem is really user hostile and against real innovation, I’m glad I only got an iPhone 7 and came back to Android.
- cavemeat ( @cavemeat@beehaw.org ) 1•1 year ago
ugh, how lazy
- narc0tic_bird ( @narc0tic_bird@beehaw.org ) 4•1 year ago
Pretty cool if you ask me. Sure, it uses a lot of existing software like WINE, but it seems to be working quite well overall. People have already gotten games like Diablo IV and Cyberpunk to work. Take a look here: https://www.applegamingwiki.com/wiki/Game_Porting_Toolkit.
I’m not gaming on my MacBook anyway (I have a PC as well), but I’ll probably try it just to see how well it works on my M1 Max 24-core GPU.