EfreetSK ( EfreetSK@lemmy.world ) to GamingEnglish · 3 years agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square114linkfedilinkarrow-up1257
arrow-up1257external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK ( EfreetSK@lemmy.world ) to GamingEnglish · 3 years agomessage-square114linkfedilink
minus-squareSkelectus ( Skelectus@suppo.fi ) linkfedilinkEnglisharrow-up4·3 years agoI’m not the one asked, but the ones I can think of top of my head are Killer7, which had pretty cool gradient shaders and Borderlands drawn style.
minus-squarePrivateNoob ( PrivateNoob@sopuli.xyz ) linkfedilinkEnglisharrow-up1·3 years agoIt definitely caters to the OG gamers. Really respects GoldenEye 007.
I’m not the one asked, but the ones I can think of top of my head are Killer7, which had pretty cool gradient shaders and Borderlands drawn style.
It definitely caters to the OG gamers. Really respects GoldenEye 007.