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Scrubbles ( scrubbles@poptalk.scrubbles.tech )  to Memes@lemmy.mlEnglish · 3 years ago

You have more fun with the FPS counter off

poptalk.scrubbles.tech

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You have more fun with the FPS counter off

poptalk.scrubbles.tech

Scrubbles ( scrubbles@poptalk.scrubbles.tech )  to Memes@lemmy.mlEnglish · 3 years ago
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  • Rolder ( Rolder@reddthat.com ) 
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    3 years ago

    God I hate this meme format

  • sethw ( sethw@kbin.social ) 
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    3 years ago

    Unless it’s VR, then you’re definitely not having fun at 30fps.

    • Catsrules ( Catsrules@lemmy.ml ) 
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      3 years ago

      Unless your idea of fun is motion sickness.

    • RavindraNemandi ( RavindraNemandi@ttrpg.network ) 
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      3 years ago

      This is very much not my experience

      • sethw ( sethw@kbin.social ) 
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        3 years ago

        You must be a Quest 1 standalone VRChat user

  • Th4tGuyII ( Th4tGuyII@kbin.social ) 
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    3 years ago

    If I had to choose, I’d take a solid 30 FPS over a constantly stuttering 60 FPS any day, because stuttery frames can completely ruin your immersion.

  • ☭SaltyIcetea☭  ( SaltyIceteaMaker@lemmy.ml ) 
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    3 years ago

    Everone can play what they want but 30 fps is unbearable in most -not all- games

    • Honytawk ( Honytawk@lemmy.zip ) 
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      3 years ago

      I’ve played plenty of minecraft at 15-20 fps and had an awesome time.

      Unbearable is wholly subjective.

      • PeWu ( PeWu@lemmy.ml ) 
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        3 years ago

        Can agree. I can play 30fps without complaints because most of my life I was playing on low-end PCs

    • miss_brainfart ( miss_brainfart@lemmy.ml ) 
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      3 years ago

      Let’s put it this way:

      Everyone has different standards in terms of motion blur they can bear, and you need a certain framerate to achieve that standard at any given speed of motion on screen.

      • TheDarksteel94 ( TheDarksteel94@sopuli.xyz ) 
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        3 years ago

        It’s not just about how smooth the game looks, but also how smooth it feels to control. 30 fps is way too sluggish for me. Granted, most people would probably reach a point of diminishing return somewhere after 60 fps, unless you’re someone with the reflexes and hardware (high polling rate mouse, good frame timing on your monitor, low system lag, etc.) to back it up. I’m quite comfy between 120 to 144 fps, but there’s some absolute monsters out there who would probably find that too slow.

        If it’s not a very fast moving game, like a turn based RPG, then it doesn’t matter that much, but at least 60 fps is still a must for me to not look like a slideshow.

        • miss_brainfart ( miss_brainfart@lemmy.ml ) 
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          3 years ago

          Latency plays a big part too, that’s true. I mentioned that in another comment.

          Though how bad a higher latency feels is also tied to how fast you move your mouse. Slowly panning across the map of your city builder makes latency less of an issue than wanting to hit flickshots in Counterstrike.

          Latency and framerate go hand in hand, though depending on the game, one might be more important to you than the other.

          Which is where frame interpolation gets funny.

    • teagrrl ( teagrrl@lemmy.ml ) 
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      3 years ago

      I played RuneScape 3 for years at 18 fps on max settings on my shitter computer and I honestly couldn’t tell at all and had fun the whole time.

      • TheOakTree ( TheOakTree@lemm.ee ) 
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        3 years ago

        I remember playing OSRS and Team Fortress 2 on my shitter PC with like 10-20fps.

        It was fine back then, considering my brain hadn’t yet normalized 60+, but nowadays I struggle with anything under 50fps. I guess I played too many fast-paced games since then because Switch games that fluctuate between 25-30fps really turn me off from playing.

    • SuperSpruce ( SuperSpruce@lemmy.ml ) 
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      3 years ago

      To me, 30fps is unbearable in fast paced games, but okay in slow paced games. This is a slow paced game, so I’m fine as long as the fps stays above 24 with a 1% low of at least 20.

  • AlexWIWA ( AlexWIWA@lemmy.ml ) 
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    3 years ago

    Any first person game at 30fps will give me motion sickness sadly

    Strategy games don’t give me any issues though. Which is good because half of them have their campaign speed locked at 30fps with all game logic and map scripts tied to it

    • velox_vulnus ( velox_vulnus@lemmy.ml ) 
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      2 years ago

      deleted by creator

      • AlexWIWA ( AlexWIWA@lemmy.ml ) 
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        3 years ago

        I wish every reasonably popular old game would get a remaster that only decouples frame rate from game logic. That’s all I need for the old C&C games.

        NSFW Rivals is the greatest typo ever btw.

  • ReversalHatchery ( ReversalHatchery@beehaw.org ) 
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    3 years ago

    The problem is when the game is visibly lagging after turning down the graphics.

    • cooopsspace ( cooopsspace@infosec.pub ) 
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      3 years ago

      And you can’t remediate the issue because consoles aren’t upgradable. And then the question is - why did they sell the game on console in the first place?

      • Trainguyrom ( Trainguyrom@reddthat.com ) 
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        3 years ago

        Didn’t they delay console launch for this reason?

  • KᑌᔕᕼIᗩ ( Kushia@lemmy.ml ) 
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    3 years ago

    Saying they were aiming for 30 FPS was a mistake I think. When you play Skylines you want to admire the whole thing functioning especially if you have a decent PC and in 2023 30 FPS is just not acceptable. This is what you get however for making a complex simulation in Unity rather than actually making it from scratch like it should be.

    That said, I am getting 30 FPS on a 100k pop map and it is playable once you get used to the occasional jerkiness of it. On my now 8k pop map I’m getting 60-90 FPS after following some guides I’ve seen online about tweaking some settings.

    I hope they do eventually optimise this game better but from everything I’ve seen in other Unity games that suffer similar problems its going to be a long road to treak.

    • lemillionsocks ( lemillionsocks@beehaw.org ) 
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      3 years ago

      Ive seen on some other threads that skylines 2 is able to get better frames if you turn off some settings like fog and depth of field and that it’s likely these two effects specifically that are borked.

  • Yerbouti ( Yerbouti@lemmy.ml ) 
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    3 years ago

    I play on a 720p projector and I’m really happy.

    • ReakDuck ( ReakDuck@lemmy.ml ) 
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      3 years ago

      Thats the way

    • AlexWIWA ( AlexWIWA@lemmy.ml ) 
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      3 years ago

      Imo projectors look fine on lower resolutions. It’s like CRT, the technology hides the lower detail a lot better than LCD.

  • Microw ( Microw@lemm.ee ) 
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    3 years ago

    Heads up for whoever might not know it, we have a community at !citiesskylines@lemmy.ml

  • Dizzy Devil Ducky ( AceFuzzLord@lemm.ee ) 
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    3 years ago

    As someone with a lower end spec desktop, I personally think that running emulated games or just normal PC titles at a much lower speed isn’t an issue. Especially since I don’t play FPS games.

    I’m one of those people who’d be fine running a game at fluctuating 30FPS just so long as I can play it. It’s how my desktop handled mc before I boycotted it for minetest and how it handles minetest when I’m not on a super flat void world due to mod strain.

  • helenslunch ( helenslunch@feddit.nl ) 
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    2 years ago

    deleted by creator

  • pewgar_seemsimandroid ( pewgar_seemsimandroid@lemmy.blahaj.zone ) 
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    3 years ago

    cut off

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