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HowSwayy ( HowSwayy@lemmy.ml )  to Gaming@lemmy.ml · 3 years ago

Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

www.pcgamer.com

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  • cross-posted to:
  • PCGaming@kbin.social
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Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

www.pcgamer.com

HowSwayy ( HowSwayy@lemmy.ml )  to Gaming@lemmy.ml · 3 years ago
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  • cross-posted to:
  • PCGaming@kbin.social
Half-Life was delayed a full year past its original release date, and Valve has no regrets.
  • Maestro ( Maestro@kbin.social ) 
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    3 years ago

    No Man’s Sky is a great redemption arc, but it would have been better if the game hadn’t sucked at launch

    • Chariotwheel ( Chariotwheel@kbin.social ) 
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      3 years ago

      Yeah, if a product is sold, I expect it to work for the most part. Now, mistakes happen, and not much to do about very obscure things and it’s great if thing can be added afterwards.

      But what I want, and this is apparently wild, is a finished 1.0 product that works as expected.

    • HiddenLayer5 ( HiddenLayer5@lemmy.ml ) 
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      2 years ago

      deleted by creator

    • BarrierWithAshes ( BarrierWithAshes@kbin.social ) 
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      3 years ago

      I was gonna write. I agree with him but No Man’s Sky kinda defeats his point.

    • jonne ( jonne@infosec.pub ) 
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      3 years ago

      Yeah, if their publisher hadn’t forced them to release in its unfinished state, it would’ve been a lot better.

    • Zorque ( Zorque@kbin.social ) 
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      3 years ago

      It’s not a redemption arc, it’s a people forgetting it exists except for those who want mediocre resource accumulation simulators.

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