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HowSwayy ( HowSwayy@lemmy.ml )  to Gaming@lemmy.ml · 3 years ago

Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

www.pcgamer.com

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  • cross-posted to:
  • PCGaming@kbin.social
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Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

www.pcgamer.com

HowSwayy ( HowSwayy@lemmy.ml )  to Gaming@lemmy.ml · 3 years ago
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  • cross-posted to:
  • PCGaming@kbin.social
Half-Life was delayed a full year past its original release date, and Valve has no regrets.
  • ManuelC ( ManuelC@lemmy.ml ) 
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    3 years ago

    The real question is… Can indie games publishers afford the delay of a game?

    • Redsamuraiman ( Redsamuraiman@beehaw.org ) 
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      3 years ago

      Yes. If I can wait for the Dune movie in February, video game nerds can also wait.

      It’s up to the companies to coast and ration their resources accordingly.

    • sudoku ( sudoku@programming.dev ) 
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      3 years ago

      Valve was a completely new company then. They weren’t going indie, but Sierra didn’t pay them for the remake of Half-Life. In the documentary they talk about financing it by creating Half-Life: Day One.

    • iegod ( iegod@lemm.ee ) 
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      3 years ago

      Depends on the circumstances. Small self funded team, part time? Can probably delay indefinitely.

    • dangblingus ( dangblingus@lemmy.dbzer0.com ) 
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      3 years ago

      Generally they would fare better than AAA studios who are beholden to their publisher to release no matter what.

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