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alyaza [they/she] ( alyaza@beehaw.org ) MA to GamingEnglish · 3 years ago

Embracer CEO confirms TimeSplitters studio faces closure before Christmas

www.videogameschronicle.com

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Embracer CEO confirms TimeSplitters studio faces closure before Christmas

www.videogameschronicle.com

alyaza [they/she] ( alyaza@beehaw.org ) MA to GamingEnglish · 3 years ago
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Embracer CEO confirms TimeSplitters studio faces closure before Christmas | VGC
www.videogameschronicle.com
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Free Radical Design staff are currently in a consultation…
  • Gbagginsthe3rd ( Gbagginsthe3rd@aussie.zone ) 
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    3 years ago

    Why did they buy up everything ? Seemed to fall apart pretty quickly

    • ampersandrew ( ampersandrew@kbin.social ) 
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      3 years ago

      Borrowing money was cheap until it wasn’t. When they bought the old Eidos stuff, everyone thought Square Enix was taking crazy pills. Now, given that everyone’s cutting back right now, it looks more like they knew something Embracer didn’t.

      • Spitfire ( Spitfire@pawb.social ) 
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        3 years ago

        Wasn’t Embracer depending on a huge cash deal with the Saudis that fell through? Likely had an impact.

        • nromdotcom ( nromdotcom@beehaw.org ) 
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          I think regardless of that deal, they were already on the debt-go-round for long enough it would’ve caught up to them eventually. I can’t imagine this was gonna be “one last job then we go clean.” The market would continue to demand more and faster growth until they hit the wall one way or the other.

      • MJBrune ( MJBrune@beehaw.org ) 
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        deleted by creator

        • ampersandrew ( ampersandrew@kbin.social ) 
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          3 years ago

          People were taken aback by how little they sold for. IO Interactive bought themselves back from Square Enix some time ago.

          • MJBrune ( MJBrune@beehaw.org ) 
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            • ampersandrew ( ampersandrew@kbin.social ) 
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              3 years ago

              2017 is ancient history compared to the current economic climate, and that sale came out of an attempt to make games episodic to their detriment. $300M seemed low considering the buyer makes that money back with probably 1.5 Tomb Raider games, and Deus Ex and all of those other Eidos properties are a bonus. Yes, the deal seemed crazy for Square Enix at the time.

              • MJBrune ( MJBrune@beehaw.org ) 
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                • ampersandrew ( ampersandrew@kbin.social ) 
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                  3 years ago

                  They sold 9 million copies of Shadow of the Tomb Raider. I think I’m in the ballpark. And again, that’s only Tomb Raider, when they’re not blowing their money on a live service Avengers game that everyone knew was a bad idea.

                  • MJBrune ( MJBrune@beehaw.org ) 
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    • MJBrune ( MJBrune@beehaw.org ) 
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      • Telorand ( Telorand@reddthat.com ) 
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        3 years ago

        Oh, groovy. Smashing. Yay, capitalism…

        • MJBrune ( MJBrune@beehaw.org ) 
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      • AcidTwang ( AcidTwang@kbin.social ) 
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        3 years ago

        Even simpler, just having that IP denies the competition access to it. In their eyes that creates value and at the end of the day that’s all that matters to these companies holding IP. They can just sit on it.

        • ampersandrew ( ampersandrew@kbin.social ) 
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          3 years ago

          I got the sense Embracer got the things it got specifically because they were being sat on, creating no value for anyone.

        • MJBrune ( MJBrune@beehaw.org ) 
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    • Marketsupreme ( Marketsupreme@lemm.ee ) 
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      3 years ago

      They were hoping to be bought up by a Saudi company but the deal fell through

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