• The specs are cool, it’s a lot of neat modern hardware in a small form factor, but that’s what Apple does, take existing tech, make it Apple and market the shit out of it like it’s some insane revolutionary thing you should care about. “Retina displays” “titanium phone” etc, it’s their whole thing and they are very very good at it.

      There are OLED VR headsets, PlayStation’s is and there’s a couple niche ones and they are not even close to $3500. Admittedly not quite the same resolution as the Vision Pro, but other Micro OLED headsets are probably not far away (if deemed worthwhile, the main barrier of entry for VR right now is price), the technology was always for smaller displays as the wafers needed aren’t widely made as the focus tends to be on much larger displays.

      • Frankly, you just sound like somebody who can’t get past the fact that Apple made something, regardless of the reality of the product specs.

        PSVR 2 is slightly less resolution, can’t run off a battery, only does games/is tied to a PS5, and doesn’t do AR. So out the gate we see 3 serious differences and 1 smaller one.

        Clearly, the obstacle to VR adoption isn’t cost. We have seen affordable options in the market and yet widespread adoption still eludes the industry.