TheFogan ( @TheFogan@programming.dev ) English19•1 month agoHonestly the reality is mobile games just developed a horrendous development culture and incentive base.
What I find kind of baffling is why did mobile gaming manage to effectively kill pocket sized gaming systems. IE I’m seeing the positive sign of the semi-portable systems. IE Switch and steamdeck…
But the gameboys and PSPs were basically killed by mobile phones. But they offered, basically quality games… yes 4+ generations behind existing PCs and consoles. But fun complete games that were worth $20-$50 to drop, and actually get many hours of fun out of.
jdeath ( @jdeath@lemm.ee ) 3•1 month agothere are plenty of great switch games. “oh i won’t pay for games why do all the games suck hurrr”
belated_frog_pants ( @belated_frog_pants@beehaw.org ) 1•1 month agoOk but even the pay ones are notoriously few and many suck or are online only.
Mobile game development is in a horrible place because of in app currency and pay to win.
Indie game developers kinda left mobile os from its early days of fun