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Chloyster [she/her] ( chloyster@beehaw.org ) M to Gaming · 3 years ago

Starfield has housing system, player jail, and more reveals Bethesda in new Q&A

www.eurogamer.net

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Starfield has housing system, player jail, and more reveals Bethesda in new Q&A

www.eurogamer.net

Chloyster [she/her] ( chloyster@beehaw.org ) M to Gaming · 3 years ago
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Starfield's hype handle cranks ever-more furiously in the run-up to its September release, and Bethesda has now fired o…
  • Murvel ( Murvel@lemm.ee ) 
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    3 years ago

    It probably will be just like every big bethesda launch title and you bet it’s going to be buggy too, but guess what, I don’t mind because I’m going to mod that sucker until it’s good enough for me.

    That’s the beauty of Bethesda titles.

    • SuperSpecialNickname ( SuperSpecialNickname@lemmy.ml ) 
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      3 years ago

      That isn’t a beauty, it’s a deficiency. Why do players need to fix Bethesda’s damn game?

      • Zalack ( Zalack@startrek.website ) 
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        3 years ago

        I could not disagree harder. Bethesda puts a ton of work into making their games as extensible as possible and I think that’s not a deficiency at all.

        • macniel ( DmMacniel@feddit.de ) 
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          3 years ago

          Given that its the same engine over and over and over again; I don’t think they put that much work into making it extensible anymore. “It just works.”

          • conciselyverbose ( conciselyverbose@kbin.social ) 
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            3 years ago

            Everyone uses the same engine over and over. Starting from scratch instead of iterating on your previous engine is the exception, not the norm.

            • macniel ( DmMacniel@feddit.de ) 
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              3 years ago

              Sure but I wouldn’t call

              making their games as extensible as possible

              hard work since it has always been like that.

              • conciselyverbose ( conciselyverbose@kbin.social ) 
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                3 years ago

                It absolutely is.

                If you don’t make extensibility a core philosophy every step of the way, it disappears very quickly.

                • macniel ( DmMacniel@feddit.de ) 
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                  3 years ago

                  Bethesda would need to completely rework their tooling and engine to block out this core philosophy.

                  • conciselyverbose ( conciselyverbose@kbin.social ) 
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                    3 years ago

                    They are reworking their tooling and engine constantly.

                    If they weren’t making a deliberate point of making extensibility a priority, it would disappear on its own as development that didn’t make it a focus left it behind. It doesn’t just magically happen. It’s because of good process.

                  • acastcandream ( acastcandream@beehaw.org ) deleted by creator
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                    2 years ago

                    deleted by creator

      • Murvel ( Murvel@lemm.ee ) 
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        3 years ago

        No game should be buggy, of course, but since I have access to the devkit and console, whatever breaks in game, I can fix.

        Compare that to Cybepunk 2077, which is still a buggy pile of garbage, and that game I can not fix since there are no distro of tools to do so.

        It’s not optimal either way, but the former I can work with and the latter I can not.

    • STUPIDVIPGUY ( STUPIDVIPGUY@sopuli.xyz ) 
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      3 years ago

      im gonna wait at least several months until it goes on sale. and that way all the good mods will have already been developed

      don’t buy launch day, and don’t pay full price, wait for reviews

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