• Sure, if the DLC isn’t cut content from the game. That’s the problem. If they have already developed the content, then it should be released with the rest of the game, for the price of the game. DLC, should it be developed at all, should be an expansion beyond the original scope of development funded by the excess profit from the game.

        • If they have already developed the content, then it should be released with the rest of the game, for the price of the game.

          Why? Genuine question. What does it matter to you as a consumer when the content was developed?

          If the point you’re actually trying to make is “if the game is developed as a whole, but then content is carved out such that the base game then feels incomplete without it”, then this is already covered: a game which feels incomplete is inherently flawed, and so doesn’t justify the price of a full game. That’s my original point - most people are actually just pissed at inaccurate or unfair pricing, and DLC can enable that (but doesn’t have to), so they misdirect their anger to all DLC instead.

          • When a company actually exists that utilizes your view of DLC, then it might be a valid criticism of the phrasing; but zero day one DLC released for any game has been anything but carving up a complete product into an incomplete main product and several DLCs to increase the price without increasing the price. Oblivion was the first example of this. Horse Armor was already developed.

            • When a company actually exists that utilizes your view of DLC, then it might be a valid criticism of the phrasing

              No, that’s precisely the point I’m trying to make - “every example of X that has existed so far is Y” does not imply “by definition, X is provably and definitively always Y”.

              You can claim that all DLC that has ever existed is predatory and exploitative (I suspect there are counter-examples; but, fine, whatever, not relevant to my point). You can say that, because of past performance, you are disinclined to trust future examples of DLC or give them the benefit of the doubt. That is all reasonable. But you can’t conclude “because all DLC so far has been bad, the concept of DLC as a whole is bad and can never be used well”.

              As a super-simple example - here are some prime numbers: 5, 11, 37. Are all prime numbers odd? I can give you a bunch more examples if you want!

        •  TheAndrewBrown   ( @TheAndrewBrown@lemm.ee ) 
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          10 months ago

          I dont think you’re thinking about this right. Stuff like DLC has never been funded from profits of a specific game, that’s not how company finances work. They may decide to create an expansion or extension of a product they weren’t planning if a product does better than expected, but a lot of time, it’s too late by then and you’ve missed the wave to capitalize on the success. Most things like this are planned pretty early on based on the projected success. The base game and the DLC might even have separate budgets.

          And all that to say, the DLC shouldn’t factor into your evaluation of a game at all. If you would like the amount of content in the game if the DLC never existed, then they added enough. You aren’t owed more content because of when they developed it, that’s absurd thinking. And if it for some reason got coded into law, it wouldn’t make anyone add more content to the base game, they’d just wait until after the game is released to start developing it. Which would make for a worse experience for both the company and consumer.

          I agree with the person you replied to: if a game feels incomplete, then that’s the problem. I’m not going to pay for an incomplete game, regardless if it has DLC or not. But if a game is complete and I enjoy it, I’ll pay for DLC to get more experience from it and it doesn’t matter to me when the DLC is developed.

            • Yeah I don’t understand this mindset. It’d be like saying it shouldn’t be allowed for cars to have different versions with more features because they were developed together. DLC is supposed to be an additional feature like lane assist or something. You can get just the base version for cheaper or you can get a version with more features but you pay more. If the product sucks without the extra features than the problem is an incomplete product.

              I get that we want to pay less and get more, but they can’t give away stuff for free.

  • Reading all the comments defending a $70 game with zero day DLC is just bewildering. I mean, HOW MUCH of a fucking cuck do you have to be to not only accept it, but to DEFEND it? You people deserve all the shit you get for being peasants. The rest of us sail the high seas, YARR!

      • This whole “dollar per hour” crap is just another simp tactic that nobody is buying anymore. But hey, if you wanna talk costs, how about the fact that we’ve been paying $60 for games for around two decades now despite the fact that physical distribution and media creation isn’t a thing anymore? Or how about the fact that for most games, we’re renting them since they’re locked by invasive DRM? How about DLCs being a standard now and games being obviously incomplete? GAAS? Shouldn’t that be cheaper since it’s basically gone the next day?

        If you want variation towards more expensive, why aren’t you considering all the factors that make shit cheaper? The answer? Because you’re simping hard like some 13 year old console fanboy. The only reason the megacorps that make AAA games need that much money is because they’ve fallen into the classic trap of having too much upkeep and flab.

        Indies have proven beyond the shadow of a doubt that you can make awesome games with much smaller budgets.

        • In my lifetime rent has quadrupled, video games have gone up 40% (only very recently). Yeah you’re right that the likely $10 max of distribution costs going away definitely ought to have made games $5 brand new despite inflation making every thing else insanely way more expensive.

          Only a fucking baby could mistake being completely rational for being a sImP. Fuck every single corporation. They’re all scum. Fuck irrational idiots harder though.

          I haven’t spent over $60 on a game maybe ever so try not to base your entire lifestyle on buying the world’s most expensive videogames as soon as they will take your money, then complain about it because mommy is no longer paying and you have to work for money or whatever

          And totally yeah let’s just ignore how easy it is to find images of NES games going for $90 in 1987 and that then dev teams were 1-7 people while now that number might be hundreds of people.

          The fact that you’re this mad and this unreasonable tells me you’re unhinged for some other reasons as well and you probably need a lot of therapy. Either that or go back to reddit where interactions like this are considered normal.

          • Man, your simping and long diatribes are really amusing as hell. Me mad? No, not really. I actually enjoy calling out simps like you and watching them trip over themselves trying to white knight hard for corpos who don’t give a shit about you as customers. Please, do write more, I’m sure someone will make this into a great copypasta someday.

    •  Hyperi0n   ( @Hyperi0n@lemmy.film ) 
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      You clearly don’t understand development if you are so worked up over day one DLC.

      Development has always worked in stages.

      Imaging being so tilted over a small DLC meanwhile games like BG3 get “released” after 4 years of development which the largest team seen on any one game and it was still basically unfinished mess.

      • I understand greed perfectly well. I mean, you could write a comedy sketch about it at this point. “No Sir, we absolutely did not create these absolutely fabulous pieces of gear during the development of the game. Nope, not even a pixel! And this gun? This terrific looking and powerful gun that makes all the guns in the game seem meek? Totally something our gun designer thought of when he was taking a piss the SECOND after we stopped development. And this quest line that perfectly fits together with most of the game and completely changes the introduction of our sequel? Well…that’s just us being VERY good writers and not at all greedy bastards who cut off important bits of the story so we can nickle and dime you for it!”

        Then you would have someone coming in and smack them around with a trout, because reasons.

        Oh and in case you think I’m hyperboling, the examples in the sketch are all taken from actual bullshit that’s happened already.

  • PSA you can still get Gamepass Ultimate for cheap. This is your last opportunity to stock up (I think September 14th is the cutoff).

    Find some cheap Xbox Gold cards (sites like cdkeys or eneba). It’s a little trickier but cdkeys usually sells the cards from the Turkey region super cheap but you have to redeem over VPN.

    3 months of gold converts into 50 days of Gamepass Ultimate. Depending on the price you should be able to get 3 years for $200 or less. Careful to not go over, you can’t redeem past 3 years.

    Edit

    PSA #2

    If you already have Gamepass take part in rewards. You can earn enough points throughout the month to self fund your gamepass subscription or other purchases for free (I cashed in my rewards points recently to get that dope Starfield controller and the Starfield early access upgrade).

    Here’s my 4 main avenues for points:

    Xbox mobile app: go to your profile icon and do everything in the rewards tab. I usually leave Vampire Survivors idling on my PC for the PC game task.

    Edge mobile app: click the search icon on the home screen and scroll down to the news stories, click through them. Till you get your mobile & edge searches (think it’s about 20). Then go up to the top right menu and open rewards. Do everything in here. The top 3 items you usually have to actually do (quizzes and polls). The rest you can just click into and back out of.

    **Bing mobile app: ** click rewards and collect the daily check-in points then click earn to read. Open a news article and scroll to the bottom, it’ll open the next article (you need 10 of these).

    Xbox. Get the rewards app. Do everything in here. Mostly just clicking boxes. Go to the Xbox activities box in the bottom right, you’ll find some rewards to earn in games. There’s also a daily 50 for earning an achievement. Rare Replay gives you an achievement for every game you open and Killer Instinct has several quick achievements for every single fighter.

    It sounds like a lot but the mobile app stuff only takes about 10 mins. I usually do it while I’m waking up in bed and the Xbox stuff takes another 10 minutes usually do this before work.

    If you max out your points you can easily get $15-20 a month.