I left my teens a long time ago, but I’m still constantly asked how high school is going for me. There is plenty of risk for an adult with this. Some of us just look like kids forever. 😬
I left my teens a long time ago, but I’m still constantly asked how high school is going for me. There is plenty of risk for an adult with this. Some of us just look like kids forever. 😬
About to start a new gm-less co-op campaign with the spouse. It takes place in a setting we’ve been building for years. Basically a gothic horror/steampunk world where the goddess of the sun and healing has died, so there’s no sun and healing/resurrections don’t work as expected. As a result of all the failed resurrections, there’s all sorts of phantoms and abominations roaming the darkness in between the remaining cities. So lots of tension and horror, our favorite thematic elements.
Let’s see…
There are also a couple Savage Worlds sci-fi settings that look neat, like Titan Effect and Interface Zero. I feel like I’m missing a big sci-fi game I really want to play, but I can’t think of it off the top of my head.
I think I’m pretty flexible when it comes to games. I actually play Pathfinder 2e as a co-op/gm-less game and find the crunch enjoyable.
On the other hand, I also play games like City of Mist, FATE, Thirsty Sword Lesbians, and Monster of the Week, all of which are pretty rules light. Savage Worlds is my medium crunch game of choice.
For me, there’s not really a limit. If there is a game system that fits best with the campaign idea I have in my head, that is the system I will use to run it.
Kobold Press is making their own 5e compatible game, if you’ve invested heavily in 5e adventures/3rd party products. It’s called Tales of the Valiant and looks to be pretty interesting. I’m a Pathfinder 2e player/gm myself, but I backed Tales of the Valiant on Kickstarter just because it looks neat.
Oh geez. Where do I start?
I’ve got hundreds of others, but these are the ones I think about most.
This sounds like an interesting build! So you’re playing Druid/Monk, and which archetype did you end up going with?
I work an outdoor job in another hot state. We typically take a water and shade break every forty-five minutes or so for about fifteen minutes. Not having those breaks, especially when we’re in head to toe PPE, would kill most of us and we’re used to it.
I was using Sync for years and years. This month, I deleted all my Reddit accounts. That was a well polished app and I’ll definitely miss it, but I’m not really missing Reddit itself.
There’s a couple different versions of Mythic. There’s a book with the dice version (most recent is Mythic 2nd Edition) and then there is the deck you can find on DriveThruRPG. Both contain a exceptional yes/yes/no/exceptional no mechanic and some randomizers. I will say, Mythic 2nd Edition has a lot more tables with random generators than the cards, but the cards are a great choice if you have your own tables you like to use for randomizing.
Both the dice rules and the card rules include the alteration and interruption feature. They both also have a way to determine what quests or NPCs are called up. The card version is a lot quicker to reference but less feature packed, but still a good option if you just need randomness and quickly in your games.
In a group Pathfinder game, I will typically use the cards. I even let my players use them if they aren’t sure what their character will do or if they have a good question that I don’t have the answer to. I will typically reward a player with a hero point for asking a good question.
When it’s a co-op game, my spouse and I like all the extra tables and rolling the dice, so we use the book.
I play a LOT of solo and co-op games, so I have a bunch of different oracles like Mythic for all sorts of games. Each one has a different feel, but Mythic is a solid one for just about any genre or game style. It’s been my favorite to use with Pathfinder.
Huh. I think you’ve got an excellent point there. Maybe barbarian would work better for this concept than druid. I haven’t played a barbarian yet so I completely forgot animal instinct was a thing!
There are alternatives to Mythic, but what I like is that it can give you plot twists in the form of scene interruptions (where your next scene is a different scene than what you expect. You thought you were sneaking into the castle dungeon, but instead you find yourself in the guard room!) or scene alterations (where the scene is what you thought, but there’s something a little different than what you thought. Maybe you get into that castle dungeon, but there’s a prisoner you didn’t expect or there’s a guard dog on alert instead of just a sleepy guard, etc.). It helps keep things a little random, even if you have an idea of where you want the story to go.
I actually use Mythic when I’m running games with a full party, too. When my players stump me, I can quickly ask Mythic a question or use its descriptions to figure out what comes next.
I was thinking about something similar yesterday. On Reddit, I was part of a number of religious trauma/ex-Christian groups. I was always uncomfortable posting in a place like Reddit, but reading others’ posts was greatly comforting to me.
I’m not sure how similar CPTSD and religious trauma are, but I’d be interested in a community like you mentioned to learn more about it.
Thank you for the link! I’ll read through that during my lunch break.
Co-op gaming has been a blast! We use Mythic GME 2nd Edition to flesh out situations, decisions, NPCs, locations, plotlines, etc. We also use tarot cards to quickly flesh out NPCs that might be more important to the plot (basically draw three cards and those are the NPCs background and motivations). We use things like PF2 Easy Tool and one of the encounter generator tools for combat.
It’s a rules heavy game for this kind of play, but we both know the rules well enough that it isn’t so bad. And it helps us practice the more obscure rules. We aren’t afraid to take a minute to read up on rules like you might be in a group setting. There’s a lot of conversation between us that I don’t see in my group games.
We’re also both in it for the story and creativity, so it doesn’t bother us when we do secret checks out in the open. We’ll still play our characters as if they have no idea they failed, often times the failure is more fun anyways!
EDIT: Edit to say I love monks. So if I can build a druid/monk, I am SO for it!
Yeah, that was my big struggle. I love the idea of a character who shapeshifts into animals for combat, but Wild Shape doesn’t really keep up. And I get it, Druid is also a full caster. I guess I wish we had a Shifter class for PF2e.
Druid/Wizard is an interesting combination I hadn’t thought about. I’ll have to fiddle with that in Pathbuilder, for sure.
The one that gets me is Pathfinder 2e. A lot of rule explanations and discussions are on Reddit. When that sub went dark, a trove of PF2e information went with it.
I’m embarrassed to admit how long it took me to find the search function in Jerboa. I almost never click the communities list tab so I never noticed it had the search.
As a trans masc enby, I relate to this so deeply.
I’ve been through a lot of social media sites over the years. MySpace, Facebook, Twitter. I think you’ve got the right idea avoiding them all at this point! LOL
And I 100% agree regarding third party apps and open protocols. I tried several Reddit apps before Sync really grabbed me. I thought it was so neat having so many options, something I hadn’t seen since the early days of the internet. And then Reddit had to ruin a good thing and take all those away.
I do think the fediverse has the right idea. We shouldn’t all be crammed into a single “one size fits all” site. Now we just need some good apps to go with it!
I’m the forever GM, but my players also insist I play a PC in the party, so I kinda still get to play. I think they know otherwise I’d never be a player. LOL