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Joined 1 year ago
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Cake day: June 15th, 2023

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  • Living under capitalism is living under the yoke of devils. You cannot escape them, and you sometimes make deals with them, whether because you have to, or you think the deal will work out for you. But that doesn’t mean you should love the devils, and if you can get away from them you should.

    Yeah, most people’s phones or shoes or whatever probably have some dirty pasts, but that doesn’t mean we should just give up on making any kind of good or moral choices. We’re locked into capitalism, and we will have blood on our hands whether we are aware or not, but using that as an excuse to give up on trying to do better is not a coherent moral position.

    I think there’s a significant difference between “any shoe I try to buy is shady, and if a wholesome option even exists it is incredibly hard to find/buy/pricey”, and “sure Amazon workers literally die in warehouses, but next day shipping on my random knickknacks is soooo convenient!”

    There exists real and valid use-cases for prime, as several other people in this thread have expressed. But just shrugging and saying “eg whatever” because you want to save $1 on random junk isn’t one of them.









  • Slay the Spire is a classic, it’s all turn based, playing is easy but mastering it is a deep skill if that’s something you’re into.

    Divinity: Original Sin 2 is a cool CRPG, the exploration is real-time and it switched to turn based for combat. Very big and large, and you can spend a lotta time running around learning lore rather than fighting if that’s what you like.

    Persona 5 Royal is a dream, again turn-based fighting, cute characters and story, very anime. Also long (took me like 90 hours) but never feels drawn-out.

    If you like board games, I’ve recently got the Aeons End digital adaptation, and that’s a lotta fun. It’s co-op, but you can play “two-handed” (aka control 2 people) and it works pretty flawlessly, and the app is very good. If you really wanna be ambitious you can even play up to 4-handed, but I feel like that’s too much brainpower for any sane person lol






  • I live in a co-op, we currently have two houses but we unfortunately rent both from landlords. We’re hoping to eventually buy properties, either our current ones or something else, but it’s very hard with the current market and of course the fact that most of us aren’t very high-earners to begin with.

    With $100M, screw buying, I am getting a custom designed and built co-op! Features like industrial kitchen, many varied common spaces, and just being able to own our property and be saved from the landlord rent greed. I have to imagine I’d have plenty of money left after, but this is the top of my list for sure


  • IMO two different things can make a game heavy, and having either is enough even if you don’t have both.

    First, is complication of decisions. This is the classic “heavy” angle, how much thinking you have to do each turn to execute your strategy.

    Second, is the actual meta aspects, such as rules, or pieces, or setup. A game that is literally heavy by weight is highly likely to be heavy, especially if combined with lots of rules or pieces or exceptions. Even if the turn-to-turn is relatively simple, the act of setting everything up and having to learn & remember a whole slew of rules can make a game heavy


  • Warp’s Edge is fantastic! Im not really into solo boardgames (for my time I’d rather let a video game do setup for me), but I still play a round of Warp’s every month or two. I think it does a great job of feeling like a game rather than an upkeep simulator, games (including setup) are like 20 mins, and there’s always new ideas to try, new ships to pilot, or new bosses to face.

    On the complete opposite side of the spectrum, Mage Knight is rightly known as the solo board game titan. The rules are intricate, and a game will take hours and hours, but in return you get an incredibly in-depth and challenging game, that feels like you’re in control rather than at the whims of RNG. Gets even better with the Xpac that adds the enemy general as a boss



  • Oh man, this takes me back. I’m going to share my favorite GW2 memory, because I can.

    I was playing my main (a thief), wandering around some zone or another. I happened upon a cool looking elite and tried to take it, but it was too powerful and I had to retreat. After I did so, I noticed another player arrive and also go for the elite, and decided I could jump in with him and get the loot too.

    We killed it, I don’t remember the loot, but what I do remember is the strange portal opening…

    We enter, and are teleported to a bizarre other region. We regroup, and spend some time exploring before accidentally finding a portal out of the place and being teleported to random spots in the region.

    We immediately /pm each other and regroup at the elite, both eager to find what’s really in that other place. Cue 2+ hours of exploration, solving jumping puzzles, and just camaraderie with this stranger I’d never met exploring a beautiful and mystifying area. Finally we reach the prize, a big chest of loot and an achievement, and teleport out.

    I never saw them again, and I don’t need to. It was such an amazing experience, just raw human connection and exploration, happening by pure coincidence in a game I played exclusively solo. I enjoyed a lot of things about GW2, but that one memory will always stick in my mind, and I haven’t found an experience like that since